As Downwell begins, you find yourself in control of a nondescript white humanoid, lounging in a state of relaxation.
Perhaps he’s lying on the bench, or sitting against a tree, or perched, legs dangling over the edge of a well. Press a button and he jumps to life. You can hang around at the top of the well as long as you’d like, but you’ll find there’s nothing to do, nothing with which you can interact.
Downwell never explicitly tells you, “Jump into the well to begin the game” but you know that’s what you have to do. I hope it’s a leap of faith you’ll take, because Downwell is one of the best – and most unappreciated – games of 2015.
Continue reading Downwell Review: A Leap of Faith Worth Taking (PC, iOS, Android)